February 2012
5 posts
Feb 29th
Feb 27th
1 note
Designing for the Arcade Noveau
For the past several months I have been spending my personal game development time creating games generally destined for either an arcade cabinet or a standalone computer at a festival. It’s made me think a lot about what exactly these games should be called, and more importantly, the sorts of design requirements which make them unique. I don’t know a good name for this new beast,...
Feb 11th
SWØØØØRDS!
SWØØØØRDS! is a 4-player cooperative dungeon crawling action game made in Unity 3D, similar to games like Gauntlet or Golden Axe. It is intended to be played together with friends in the same physical space (“hotseat”), such as on an arcade machine, on a projector at videogame-themed events, or even just on a couch. The arcade nouveau format, providing an arcade...
Feb 10th
Feb 8th