January 2012
7 posts
Anonymous asked: Hi!! ive been following the development of HMRSA for quite a while. Do you have an approximate release date in mind?
Jan 28th
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Jan 14th
2 tags
Lünär Bömbër X →
Mac Build Made for BLITZKAST X
Jan 10th
December 2011
2 posts
Dec 12th
1 note
Dec 11th
November 2011
5 posts
Nov 20th
1 note
WatchWatch
More SWOOOORDS! gameplay. Music from modarchive.com.
Nov 9th
Nov 8th
WatchWatch
Super-early video of SWØØØØRDZ. No sound or gameplay yet. :/
Nov 6th
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October 2011
3 posts
Ludography
Verteidiger (2010, 2011) - Unity3D Co-operative missile command game. There are four players, but only one button each: each player controls a separate operation of the missile turret. They must quickly learn to effectively communicate and coordinate their actions. Completed in a month for the GAMMA IV competition. Updated in October 2011 with improved gameplay and visual...
Oct 31st
1 note
Oct 31st
Oct 12th
September 2011
3 posts
Sep 30th
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August 2011
5 posts
Aug 29th
Aug 27th
Her Majesty's Royal To-Do List
Felt inspired to post the current to-do list. Cut out bits that are done, or which are completely indecipherable. They are loosely ordered by priority. Alpha 4 (early Sept 2011) ~ Make retreating robust - planets captured by the enemy cannot be recaptured for some reason ~ Zooming the camera is sloppy, you should get an exponential zoom factor that gets lesser the more you zoom in and vice...
Aug 23rd
Aug 23rd
Aug 6th
Global Build Queue
This is the latest interface addition to Her Majesty’s Royal Space Armada. In order to simplify control over the economy, there is a single global build queue. This is a compromise between the pay-at-once (seen in Starcraft) and the pay-as-you-go (seen in C&C and Total Annihilation) methods for purchasing decisions. The former requires you to waste time, or get distracted doing...
Aug 1st
July 2011
5 posts
"Block" Culture Flagship
Jul 30th
Jul 30th
2 tags
BAUERRAUSER (a blitzkast IV game) →
Now you can play it, too! Bomb the yellow and orange stuff, don’t get shot. GOOD LUCK.
Jul 11th
Jul 10th
June 2011
4 posts
Jun 28th
“Programming as an intellectual activity is the only art form that allows you to...”
– Zed Shaw, From Learn Python the Hard Way
Jun 22nd
Blitzkast 3 game: ALIEMS!
This is what I managed to accomplish in 4 hours. Unfortunately it hasn’t got any gameplay but, well, hopefully it’s fun to just blow stuff up. Maybe next time I’ll get around to that…
Jun 13th
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May 2011
6 posts
May 29th
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May 1st
April 2011
3 posts
Her Majesty's Royal Fleet Painter →
It’s relatively usable! Super simple, still plenty of rough edges and not all the features I am planning.
Apr 27th
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March 2011
2 posts
Mar 23rd
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February 2011
1 post
Feb 16th
January 2011
5 posts
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“I called my Father yesterday to tell him that we’d been nominated for the IGF. I...”
– Erik Zaring, upon winning an IGF nomination for his game, The Dream Machine.
Jan 9th